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Of which race are you a member?
On Tempus, races are designations of species. There are advantages and disadvantages for each. Some races exist only in the past, and some only in the future. The max stats for all races as a mortal (gen 0) is 18. If a race’s max is different from 18, it is listed below.

Races

Humans
Humans are the most prolific race in the prime material realms of Tempus. The race spreads across the known world like a runaway virus, becoming more and more powerful. A human is a versatile creature - upon character creation, the human gains bonuses to its classes prime statistics (e.g. Wis for clerics, Dex for thieves…)

A mortal Human may not exceed 18 in any of its stats.

Elves
Elves are of an agile, intelligent race which lives in close harmony with the natural world. They are very long lived, often exceeding a thousand years in age. Elves are especially adept with bows and swords, resistant to Charm and Sleep spells, and have natural night vision. Elves, however, are hated by the evil humanoid races such as the orcs and goblins.

Elves can be of any class except Barbarian.

The mortal Elf stat maximums are as follows:
Int: 19
Dex: 19
Con: 17

Tabaxi
This is an intelligent race of feline humanoids from the far reaches of the jungles of the southern continent. Most Tabaxi are at least as tall as their human counterparts, but more lithe. Adult Tabaxi are covered in light tawny fur which is striped in black, and their eyes range in color from green to yellow. Tabaxi are exceptionally agile, and fairly strong, but their intelligence is somewhat animalistic. Tabaxi may be of all classes except Knight.

The mortal Tabaxi stat maximums are as follows:
Dex: 20
Int: 17
Wis: 16
Con: 19
Cha: 16

Past Races

Dwarves (past only)
Dwarves are short, stocky humanoids which feel most at home in deep caves and mountains. They are usually quite strong and healthy can see in the dark, and have great success fighting giant creatures, but tend be ill-tempered. Dwarves are unable to use magical spells and have much difficulty getting magical items to work. Dwarves tolerate elves, but hate orcs and goblins, and attack them on sight!

Dwarves cannot be Mages or Rangers.

The mortal Dwarf stat maximums are as follows:
Str: 19
Con: 19
Cha: 17

Half-Orcs (past only)
Half-Orcs are the result of a cross breeding of an orc and human, the father usually being the orc. The other races usually hate half-orcs, but tolerate them. Half-orcs are especially strong and vicious, but have no magical abilities. They are able to see in the dark, and are able to take a lot of abuse. Half-Orcs inherit the legendary endurance of the monstrous ancestors.

Half-Orcs cannot be Clerics, Mages, Knights, or Rangers.

The mortal Half Orc stat maximums are as follows:
Str: 20
Int: 17
Wis: 16
Con: 19
Cha: 15

Half Orcs gain double movement points when they level.

Minotaurs (past only)
Minotaurs are the result of an ancient curse which transformed men into powerful monsters with the head of a bull. Minotaurs are very large and strong, but often somewhat lacking in mental facilities. Minotaurs may not be knights, monks, or thieves.

The mortal Minotaur stat maximums are as follows:
Str: 20
Int: 16
Wis: 16
Con: 19
Cha: 16

Drow (past only)
The Drow are a race of evil creatures that live beneath the ground. The strongest concentration of drow has been pinpointed to Skullport inside Undermountain. This is only the information that we have garnered from the few that we have captured. The truth is far from known. Drow are subterranean elves that have spent their entire lives underground. Like elves they are slightly faster, and smarter than humans, and just a little less healthy. Unlike elves, the lifespan of Drow is only around 500 yrs. This is probably due to their link with chaos. Drow must be evil.

The mortal Drow stat maximums are as follows:
Int: 19
Dex: 19
Con: 17

Future Only Race

Orc (future only)
Orcs are ugly beasts… not the brightest of races, but extremely strong and healthy. They lack a little bit in the mental department, which makes them less than ideal for caster classes. However, their strength combined with double move bonus per level creates amazing warriors.

The mortal Orc stat maximums are as follows:
Str: 19
Int: 17
Wis: 16
Con: 20
Cha: 15

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