How Do I Earn Money
There are five main ways to earn money, each with their own limitations and difficulties.
- Looting: While on your adventures, you will discover that many of the mobs you kill carry gold or cash on their person. Turn "Autoloot" on to automatically loot the gold from the corpses and remains of your former opponents.
- Vendors: Many of the vendors in Calidan will pay you money for the treasures you find during your exploration. Steal it? Loot it? Find it? It doesn't matter to them as long as they can turn a profit. Some vendors give you a larger cut of the item's actual value, but unfortunately they seem to have the least amount of capital and soon cannot afford to buy any more merchandise at all. Most vendors only buy the type of items that they sell in their own shops (armor merchants buy armor, leather merchants buy equipment made of leather, etc.), but some shady merchants operate a pawnshop type business and will rip you off for anything that is not !SELL. Find out how much the items you carry are worth by identifying, appraising, analyzing, or just selling and praying.
- Exploration: Many zones have treasuries that consistently reload, allowing you to visit every few hours and pilfer their coffers. If you come across a locked room, desk, box, or chest that happens to contain money, it may be a wise idea to stop by again and check later as well. Searching for things within the room description, or reading the object descriptions themselves, may help you find keys for these locked treasuries.
- Services: Although mostly relegated to the more experienced players, all players may charge any price for anything they are capable of doing. Thieves may charge for stealing !Remove items off of other players. Mages may charge for enchantments. Borgs may charge to implant upgrades into other players. Any player can charge to take a lower level player around and act as a guide or escort.
- Treasure Hunting: For the lack of a better name, this category entails all player-to-player transactions where high-quality equipment and items are exchanged for currency. Rare items and optimal statistics, even if from low-level zones, can catch a fair price.