Monk
Monks are one of Tempus's warrior classes. They rely more on speed, dodging,
and weakening their enemies than brute force. Monks can control the flow of battle
by using pinches to weaken their opponent and retreat to flee and recuperate and by
keeping their opponents off their feet. The Zens they learn provide powers like
increased speed, damage redcution, and the ability to see invisible things.\\
Pros:
* Has most of the best hand-to-hand combat skills.
* Fastest class.
* Pinches adds versatility to their fighting style.
* Has the option to wear blessed or damned eqipment.
Cons:
* All of their skills are "touch" type, meaning that they are all affected by spells such as prismatic sphere.
* Low HP for a warrior type class.
* Restricted to neutral alignment.
* Undead and Contstructs can be challenging since they aren't affected by monk skills.
* Wearing any metal or stone equipment makes them less effective in combat.
| Skills and Zens | ||
| Level | Skill | Zen |
| 1 | Punch | |
| 4 | Palm Strike | |
| 5 | Kata | |
| 6 | Alpha Nerve | |
| 7 | Swimming | |
| 7 | Read Scrolls | |
| 9 | Meditate | |
| 10 | Throat Strike | |
| 10 | Appraise | |
| 12 | Beta Nerve | |
| 13 | Consider | |
| 15 | Crane Kick | |
| 16 | Rescue | |
| 17 | Bandage | |
| 19 | Delta Nerve | |
| 20 | Scissor Kick | |
| 21 | Zen of Awareness | |
| 22 | Evasion | |
| 23 | Kia | |
| 24 | Double Attack | |
| 25 | Sweepkick | |
| 26 | Epsilon Nerve | |
| 27 | Hip Toss | |
| 28 | Zen of Motion | |
| 30 | Ridgehand | |
| 30 | First Aid | |
| 31 | Disarm | |
| 32 | Zeta Nerve | |
| 32 | Leatherworking | |
| 33 | Combo | |
| 33 | Retreat | |
| 35 | Gamma Nerve | |
| 35 | Use Wands | |
| 36 | Gouge | Zen of Healing |
| 39 | Omega Nerve | |
| 40 | Whirlwind | |
| 41 | Triple Attack | |
| 43 | Zen of Oblivity | |
| 45 | Zen of Dispassion | |
| 49 | Death Touch | |